Homunculus Genealogy
Racing genes used in Homunculus Racing.
Stamina
Stamina
Stamina Boost
- SS
- At race start, increases movement speed and acceleration for 4 seconds.
- S
- At race start, increases movement speed for 4 seconds.
- A
- 15 seconds after race start, increases movement speed for 4 seconds.
- B
- 25 seconds after race start, increases movement speed for 4 seconds.
- C
- 35 seconds after race start, increases movement speed for 4 seconds.
- D
- 45 seconds after race start, increases movement speed for 4 seconds.
Stamina
Potential Surge
- SS
- At race start, increases acceleration for 20 seconds.
- S
- In Segment 3, increases acceleration for 14 seconds.
- A
- In Segment 5, increases acceleration for 12 seconds.
- B
- In Segment 6, increases acceleration for 12 seconds.
- C
- In Segment 7, increases acceleration for 10 seconds.
- D
- In Segment 8, increases acceleration for 10 seconds.
Stamina
Endurance Boost
- SS
- At race start, increases acceleration and movement speed for 6 seconds.
- S
- At race start, increases acceleration for 6 seconds.
- A
- 15 seconds after race start, increases acceleration for 6 seconds.
- B
- 25 seconds after race start, increases acceleration for 6 seconds.
- C
- 35 seconds after race start, increases acceleration for 6 seconds.
- D
- 45 seconds after race start, increases acceleration for 6 seconds.
Stamina
Iron Stamina
- SS
- Permanently increases acceleration during the race. (Cannot be removed)
- S
- Permanently increases acceleration during the race. (Cannot be removed)
- A
- Permanently increases acceleration during the race. (Cannot be removed)
- B
- Permanently increases acceleration during the race. (Cannot be removed)
- C
- Permanently increases acceleration during the race. (Cannot be removed)
- D
- Permanently increases acceleration during the race. (Cannot be removed)
Stamina
Sprint Runner
- SS
- Permanently increases movement speed during the race. (Cannot be removed)
- S
- Permanently increases movement speed during the race. (Cannot be removed)
- A
- Permanently increases movement speed during the race. (Cannot be removed)
- B
- Permanently increases movement speed during the race. (Cannot be removed)
- C
- Permanently increases movement speed during the race. (Cannot be removed)
- D
- Permanently increases movement speed during the race. (Cannot be removed)
Cunning
Cunning
Trap Bash
- SS
- After race start, colliding with a trap increases movement speed for 8 seconds.
- S
- After race start, colliding with a trap increases movement speed for 6 seconds.
- A
- After Segment 2, colliding with a trap increases movement speed for 5 seconds.
- B
- After Segment 4, colliding with a trap increases movement speed for 5 seconds.
- C
- After Segment 6, colliding with a trap increases movement speed for 4 seconds.
- D
- After Segment 8, colliding with a trap increases movement speed for 4 seconds.
Cunning
Frontal Breakthrough
- SS
- After race start, colliding with a trap increases movement speed and acceleration for 8 seconds.
- S
- After race start, colliding with a trap increases movement speed for 6 seconds.
- A
- 15 seconds after race start, colliding with a trap increases movement speed for 5 seconds.
- B
- 25 seconds after race start, colliding with a trap increases movement speed for 5 seconds.
- C
- 35 seconds after race start, colliding with a trap increases movement speed for 4 seconds.
- D
- 45 seconds after race start, colliding with a trap increases movement speed for 4 seconds.
Cunning
Shared Elimination
- SS
- After Segment 5, colliding with a trap reduces the 1st-place homunculus's movement speed for 8 seconds, removes your debuffs, and grants debuff immunity for 3 seconds.
- S
- After Segment 5, colliding with a trap reduces the 1st-place homunculus's movement speed for 4 seconds and removes your debuffs.
- A
- After Segment 5, colliding with a trap reduces the 1st-place homunculus's movement speed for 4 seconds.
- B
- After Segment 6, colliding with a trap reduces the 1st-place homunculus's movement speed for 4 seconds.
- C
- After Segment 7, colliding with a trap reduces the 1st-place homunculus's movement speed for 3 seconds.
- D
- After Segment 8, colliding with a trap reduces the 1st-place homunculus's movement speed for 3 seconds.
Cunning
Lag Behind
- SS
- After race start, colliding with a trap reduces other homunculi's movement speed for 2 seconds and removes your debuffs.
- S
- After race start, colliding with a trap reduces all other homunculi's movement speed for 2 seconds.
- A
- 15 seconds after race start, colliding with a trap reduces the 1st-place homunculus's movement speed for 2 seconds.
- B
- 25 seconds after race start, colliding with a trap reduces the 1st-place homunculus's movement speed for 2 seconds.
- C
- 35 seconds after race start, colliding with a trap reduces the 1st-place homunculus's movement speed for 2 seconds.
- D
- 45 seconds after race start, colliding with a trap reduces the 1st-place homunculus's movement speed for 2 seconds.
Cunning
Troublemaker
- SS
- At race start, grants other homunculi buff immunity for 13 seconds.
- S
- At race start, grants other homunculi buff immunity for 10 seconds.
- A
- At race start, grants other homunculi buff immunity for 8 seconds.
- B
- At race start, grants other homunculi buff immunity for 7 seconds.
- C
- At race start, grants other homunculi buff immunity for 6 seconds.
- D
- At race start, grants other homunculi buff immunity for 5 seconds.
Immersion
Immersion
Top-Tier Contest
- SS
- 10 seconds after race start, if you are in 3rd place or higher, removes your debuffs and increases movement speed and acceleration for 7 seconds.
- S
- 10 seconds after race start, if you are in 3rd place or higher, increases movement speed and acceleration for 6 seconds.
- A
- 10 seconds after race start, if you are in 3rd place or higher, increases movement speed for 6 seconds.
- B
- 10 seconds after race start, if you are in 3rd place or higher, increases movement speed for 6 seconds.
- C
- 10 seconds after race start, if you are in 3rd place or higher, increases movement speed for 6 seconds.
- D
- 10 seconds after race start, if you are in 3rd place or higher, increases movement speed for 6 seconds.
Immersion
Speed Boost
- SS
- After race start, colliding with an object increases movement speed and acceleration for 8 seconds.
- S
- After race start, colliding with an object increases movement speed for 6 seconds.
- A
- From Segment 5 onward, colliding with an object increases movement speed for 5 seconds.
- B
- From Segment 6 onward, colliding with an object increases movement speed for 5 seconds.
- C
- From Segment 7 onward, colliding with an object increases movement speed for 4 seconds.
- D
- From Segment 8 onward, colliding with an object increases movement speed for 4 seconds.
Immersion
Drafting
- SS
- 20 seconds after race start, colliding with an object removes your debuffs and increases movement speed and acceleration for 6 seconds.
- S
- 20 seconds after race start, colliding with an object increases movement speed for 6 seconds.
- A
- 30 seconds after race start, colliding with an object increases movement speed for 5 seconds.
- B
- 30 seconds after race start, colliding with an object increases movement speed for 5 seconds.
- C
- 30 seconds after race start, colliding with an object increases movement speed for 4 seconds.
- D
- 30 seconds after race start, colliding with an object increases movement speed for 4 seconds.
Immersion
No Interference
- SS
- After race start, grants debuff immunity for 20 seconds.
- S
- After race start, grants debuff immunity for 14 seconds.
- A
- After race start, grants debuff immunity for 10 seconds.
- B
- After race start, grants debuff immunity for 7 seconds.
- C
- After race start, grants debuff immunity for 6 seconds.
- D
- After race start, grants debuff immunity for 5 seconds.
Confidence
Confidence
Reckless Race
- SS
- After Segment 5, when your rank rises, increases movement speed and acceleration for 7 seconds.
- S
- After Segment 6, when your rank rises, increases movement speed and acceleration for 6 seconds but grants buff immunity for 2 seconds.
- A
- After Segment 7, when your rank rises, increases movement speed and acceleration for 6 seconds but grants buff immunity for 3 seconds.
- B
- After Segment 7, when your rank rises, increases movement speed and acceleration for 6 seconds but grants buff immunity for 4 seconds.
- C
- After Segment 8, when your rank rises, increases movement speed and acceleration for 6 seconds but grants buff immunity for 5 seconds.
- D
- After Segment 8, when your rank rises, increases movement speed and acceleration for 6 seconds but grants buff immunity for 6 seconds.
Confidence
Overtake Instinct
- SS
- After Segment 6, when your rank falls, increases movement speed and acceleration for 7 seconds.
- S
- After Segment 6, when your rank falls, increases movement speed and acceleration for 6 seconds.
- A
- After Segment 6, when your rank falls, increases movement speed for 5 seconds.
- B
- After Segment 6, when your rank falls, increases movement speed for 4 seconds.
- C
- After Segment 6, when your rank falls, increases movement speed for 3 seconds.
- D
- After Segment 6, when your rank falls, increases movement speed for 3 seconds.
Competitive Spirit
Competitive Spirit
Last-Minute Flip
- SS
- After Segment 7, if you are in 3rd place or lower, increases movement speed and acceleration for 7 seconds.
- S
- After Segment 7, if you are in 3rd place or lower, increases movement speed for 5 seconds.
- A
- After Segment 7, if you are in 4th place or lower, increases movement speed for 4 seconds.
- B
- After Segment 7, if you are in 4th place or lower, increases movement speed for 4 seconds.
- C
- After Segment 7, if you are in last place, increases movement speed for 3 seconds.
- D
- After Segment 7, if you are in last place, increases movement speed for 3 seconds.
Competitive Spirit
Burning Pride
- SS
- 30 seconds after race start, if you are in 3rd place or lower, increases movement speed and acceleration for 6 seconds.
- S
- 30 seconds after race start, if you are in 3rd place or lower, increases movement speed for 5 seconds.
- A
- 30 seconds after race start, if you are in 4th place or lower, increases movement speed for 5 seconds.
- B
- 30 seconds after race start, if you are in 4th place or lower, increases movement speed for 5 seconds.
- C
- 30 seconds after race start, if you are in last place, increases movement speed for 4 seconds.
- D
- 30 seconds after race start, if you are in last place, increases movement speed for 4 seconds.
Competitive Spirit
Booster Boost
- SS
- After Segment 4, colliding with an object increases acceleration for 8 seconds.
- S
- After Segment 5, colliding with an object increases acceleration for 7 seconds.
- A
- After Segment 5, colliding with an object increases acceleration for 6 seconds.
- B
- After Segment 6, colliding with an object increases acceleration for 5 seconds.
- C
- After Segment 7, colliding with an object increases acceleration for 5 seconds.
- D
- After Segment 8, colliding with an object increases acceleration for 5 seconds.
Sense
Sense
Hearty Cheer
- SS
- After Segment 5, when your rank changes, removes debuffs from all homunculi and grants you debuff immunity for 5 seconds.
- S
- After Segment 5, when your rank changes, removes debuffs from all homunculi and grants you debuff immunity for 2 seconds.
- A
- After Segment 5, when your rank changes, removes debuffs from all homunculi.
- B
- After Segment 6, when your rank changes, removes debuffs from all homunculi.
- C
- After Segment 7, when your rank changes, removes debuffs from all homunculi.
- D
- After Segment 8, when your rank changes, removes debuffs from all homunculi.
Sense
Fair Race
- SS
- 20 seconds after race start, when your rank changes, removes your debuffs and grants debuff immunity for 5 seconds. Grants all other homunculi buff immunity for 5 seconds.
- S
- 20 seconds after race start, when your rank changes, removes your debuffs and grants all homunculi buff immunity for 3 seconds.
- A
- 30 seconds after race start, when your rank changes, removes your debuffs.
- B
- 35 seconds after race start, when your rank changes, removes your debuffs.
- C
- 40 seconds after race start, when your rank changes, removes your debuffs.
- D
- 45 seconds after race start, when your rank changes, removes your debuffs.
Sense
Deaf Ear
- SS
- After Segment 5, grants debuff immunity. (Cannot be removed)
- S
- After Segment 6, grants debuff immunity.
- A
- After Segment 7, grants debuff immunity.
- B
- After Segment 7, grants debuff immunity for 10 seconds.
- C
- After Segment 8, grants debuff immunity for 5 seconds.
- D
- After Segment 8, grants debuff immunity for 3 seconds.
FAQ
The following is based on the official game guide (Homunculus Racing) .
Skills (genes) used exclusively in Homunculus Racing. Stage 3+ homunculi receive 3 racing genes on cultivation, each with a tag (Stamina, Cunning, Immersion, etc.). Grade (SS–D) is determined by probability; higher grades have stronger skill effects. Separate from weapon, outfit, and back genes.
Yes. Stage 1–7 homunculi (Homunculus Dream not completable) and stage 8–12 homunculi (Dream completable) have different racing gene pools. Stage 8+ includes additional genes such as Frontal Breakthrough, Shared Elimination, and Troublemaker.
Register a homunculus with 3 racing genes as your entry. Matches require 5 players; races run as simulations. Each race reduces homunculus stamina by 1 (max 5). At 0 stamina, racing performance is reduced. Stamina recovers by 1 every 24 hours.
Use a Gene Extraction Reagent on a 4th-generation homunculus that holds all 3 racing genes (base 20% chance, +5% per extraction cell). Extracted genes are stored in [Transfer]. Any-generation homunculi can receive transfers (100% success; 5% great success upgrades grade; SS does not upgrade).
Season-based (3 weeks per season), Fri/Sat/Sun 18:00–22:00. Up to 3 entries per day, reset daily at 04:00.
General genes are for homunculus cultivation and synthesis (weapon, outfit, back). Racing genes are for Homunculus Racing only. Switch tabs at the top to view each.