Jobs

Jobs and skill effects determined by ability combinations. Some effects show in-game summaries only; see the in-game job catalog for exact tier values.

Adventurer

CombatScoutSpell
  1. On basic attack, increases Attack for a period of time.

  2. 100

    Attack speed +6%

  3. 200

    Defense +45

  4. 300

    Move speed +6%

  5. 400

    Attack +55

  6. 500

    Move speed +4%

  7. 600

    On basic attack hit, increases your Defense for 15s.

  8. 700

    Attack speed +3%

  9. 800

    Deals physical damage (100%) and +1% chance to Stun for 10s.

Trainee

DefenseCombatScout
  1. On attack, increases Melee Attack and Attack Speed for a period of time.

  2. 100

    Max HP +400

  3. 200

    Defense +45

  4. 300

    Melee attack +60

  5. 400

    Attack speed +6%

  6. 500

    Move speed +4% Attack +50

  7. 600

    On attack hit, increases your Defense and Attack Speed for 15s.

  8. 700

    Melee attack +30

  9. 800

    For 30s, increases your Accuracy, Critical Rate, and Critical Damage.

Spellcaster

DefenseCombatSpell
  1. On attack, increases Magic Attack and Skill Damage for a period of time.

  2. 100

    Skill damage +6%

  3. 200

    MP Recovery in Combat +21

  4. 300

    Magic attack +60

  5. 400

    Cast speed +6%

  6. 500

    Move speed +4% Attack +50

  7. 600

    On attack hit, increases your Defense and Cast Speed for 15s.

  8. 700

    Magic attack +30

  9. 800

    For 30s, increases your Skill Damage.

Explorer

DefenseScoutSpell
  1. On attack, increases Ranged Attack and Accuracy for a period of time.

  2. 100

    Attack speed +6%

  3. 200

    Ranged attack +55

  4. 300

    Evasion +50

  5. 400

    Attack speed +6%

  6. 500

    Move speed +4% Attack +500

  7. 600

    On attack hit, increases your Defense and Move Speed for 15s.

  8. 700

    Ranged attack +30

  9. 800

    For 30s, increases your Accuracy and Attack.

Apprentice Warrior

EnhanceCombatScout
  1. On basic attack, 100% chance to deal additional physical damage.

  2. 100

    Attack speed +6%

  3. 200

    Attack +45

  4. 300

    Accuracy +50

  5. 400

    Defense +55

  6. 500

    Melee attack +80 Defense +20

  7. 600

    When hit, recovers HP equal to 2% of Max HP every 2s for 10s.

  8. 700

    Melee attack +30

  9. 800

    Deals physical damage (150%) and inflicts Bleed for 5s. (Bleed DoT: 20%)

Apprentice Wizard

EnhanceCombatSpell
  1. On attack, 100% chance to increase Magic Attack for a period of time.

  2. 100

    Magic attack +50

  3. 200

    MP Recovery in Combat +21

  4. 300

    Skill damage +6%

  5. 400

    Cooldown reduction +6%

  6. 500

    Magic attack +80 Defense +20

  7. 600

    When hit, recovers HP and MP equal to 1% of Max HP/MP every 2s for 10s.

  8. 700

    Skill damage +5%

  9. 800

    Deals magic damage (150%) and inflicts Burn for 5s. (Burn DoT: 15%)

Apprentice Knight

EnhanceCombatDefense
  1. When hit, 100% chance to increase Melee Attack and Defense for a period of time.

  2. 100

    Max HP +400

  3. 200

    HP Recovery in Combat +42

  4. 300

    Defense +50

  5. 400

    Resilience +18

  6. 500

    Melee attack +60 Defense +40

  7. 600

    On attack hit, reduces damage you take for 15s.

  8. 700

    Defense +30

  9. 800

    Deals physical damage (150%) and inflicts Bleed for 5s. (Bleed DoT: 20%)

Apprentice Scout

EnhanceScoutDefense
  1. On basic attack, 100% chance to increase Ranged Attack and Critical Damage for a period of time.

  2. 100

    Attack speed +6%

  3. 200

    Ranged attack +55

  4. 300

    Accuracy +50

  5. 400

    Critical Rate +55

  6. 500

    Ranged attack +60 Critical Rate +40

  7. 600

    When hit, increases your Evasion, Accuracy, and Critical Rate for 15s.

  8. 700

    Critical Rate +30

  9. 800

    Deals physical damage (150%) and inflicts Poison for 5s. (Poison DoT: 15%)

Apprentice Monk

EnhanceScoutSpell
  1. When hit, increases Magic Attack for a period of time and grants a barrier that absorbs a portion of HP damage for 5s.

  2. 100

    Magic attack +50

  3. 200

    Evasion +45

  4. 300

    Attack speed +6%

  5. 400

    Defense +55

  6. 500

    Attack +50 Potion Recovery Rate +2% Barrier increase rate +3%

  7. 600

    On basic attack hit, 5% chance to deal 100% additional magic damage.

  8. 700

    Magic attack +30

  9. 800

    Deals mixed damage (150%+150%).

Apprentice Ascetic

EnhanceSpellDefense
  1. On attack, 100% chance to for a period of time Attack, barrier effectiveness increases.

  2. 100

    Attack +40

  3. 200

    Defense +45

  4. 300

    MP Recovery in Combat +22

  5. 400

    Cast speed +6%

  6. 500

    Attack +50 Cooldown reduction +5%

  7. 600

    When hit, increases your Defense for 15s and grants a barrier that absorbs damage equal to 10% of Max HP for 5s.

  8. 700

    Attack +30

  9. 800

    Grants a barrier that absorbs damage equal to 10% of Max HP for 5s.

Warrior

SupportCombatScout
  1. On basic attack, 100% chance to deal additional physical damage.

  2. 100

    Melee attack +50

  3. 200

    Max HP +450

  4. 300

    Attack speed +6%

  5. 400

    HP Recovery in Combat +46

  6. 500

    Melee attack +100 Defense +25

  7. 600

    When hit, grants a barrier that absorbs damage equal to 20% of Max HP for 5s.

  8. 700

    Melee attack +50 Max HP +500

  9. 800

    Deals physical damage (250%) and inflicts Bleed for 5s. (Bleed DoT: 20%)

Wizard

SupportCombatSpell
  1. On attack, 100% chance to increase Magic Attack and Cast Speed for a period of time and reduce cooldown of skills you use.

  2. 100

    Magic attack +50

  3. 200

    MP Recovery in Combat +21

  4. 300

    Cooldown reduction +6%

  5. 400

    Cast speed +6%

  6. 500

    Magic attack +100 Defense +25

  7. 600

    When hit, increases Defense and Cast Speed for 30s.

  8. 700

    Magic attack +50 Skill damage +10%

  9. 800

    Deals magic damage (250%) and inflicts Burn for 5s. (Burn DoT: 15%)

Knight

SupportCombatDefense
  1. When hit, 100% chance to for a period of time Melee attack, Shield Block Rate, Shield Block Amount increases.

  2. 100

    Defense +40

  3. 200

    Melee attack +55

  4. 300

    HP Recovery in Combat +44

  5. 400

    Resilience +18

  6. 500

    Melee attack +85 Defense +40

  7. 600

    On attack hit, increases your Attack, Shield Block Rate, and Shield Block Amount for 30s.

  8. 700

    Defense +50 Shield Block Rate +5%

  9. 800

    Deals physical damage (250%) and inflicts Bleed for 5s. (Bleed DoT: 20%)

Berserker

SupportCombatEnhance
  1. On critical hit, 100% chance to increase Melee Attack, Attack Speed, and damage taken for a period of time.

  2. 100

    Melee attack +50

  3. 200

    Attack speed +6%

  4. 300

    Accuracy +50

  5. 400

    HP Recovery in Combat +46

  6. 500

    Melee attack +80 Critical Rate +45

  7. 600

    On basic attack hit, 10s for your basic attack life steal increases.

  8. 700

    Melee attack +50 Critical Rate +50

  9. 800

    Deals 2 hits of physical damage (250%) and recovers HP equal to 10% of Max HP.

Monk

SupportScoutSpell
  1. On basic attack, 100% chance to increase Magic Attack, Defense, and MP Recovery in Combat for a period of time.

  2. 100

    Magic attack +50

  3. 200

    Defense +45

  4. 300

    MP Recovery in Combat +22

  5. 400

    Evasion +55

  6. 500

    Attack +75 Potion Recovery Rate +2% Barrier increase rate +3%

  7. 600

    When hit, reduces damage you take for 15s and increases all damage you deal.

  8. 700

    Magic attack +50 MP Recovery in Combat +15

  9. 800

    For 15s, reduces damage you take and increases all damage you deal.

Archer

SupportScoutDefense
  1. On basic attack, 100% chance to for a period of time Ranged attack, Attack speed increases.

  2. 100

    Ranged attack +50

  3. 200

    Attack speed +6%

  4. 300

    Accuracy +50

  5. 400

    Critical Rate +55

  6. 500

    Ranged attack +125

  7. 600

    When hit, 30s for Defense, Attack speed increases.

  8. 700

    Ranged attack +50 Accuracy +50

  9. 800

    Deals physical damage (250%) around the target. (Max 10)

Assassin

SupportScoutEnhance
  1. On critical hit, 100% chance to for a period of time Melee attack, Critical Rate, Critical Damage increases.

  2. 100

    Critical Rate +40

  3. 200

    Critical Damage +6%

  4. 300

    Attack speed +6%

  5. 400

    Melee attack +65

  6. 500

    Attack +50 Critical Damage +5% PvP All Damage +1.5%

  7. 600

    On basic attack hit, 30s for your Attack, Attack speed increases.

  8. 700

    Melee attack +50 Critical Rate +50

  9. 800

    Deals to the target physical damage(250%) and , 1s for Stuns.

Scout

SupportSpellDefense
  1. On attack, for a period of time Ranged attack, Move speed increases.

  2. 100

    Move speed +6%

  3. 200

    Evasion +45

  4. 300

    Attack speed +6%

  5. 400

    Ranged attack +65

  6. 500

    Attack +80 Attack speed +2.5%

  7. 600

    When hit, 30s for your Attack, all damage increases.

  8. 700

    Ranged attack +50 Stagger Accuracy +50

  9. 800

    Deals physical damage (250%) and reduces Move Speed for 10s.

Ascetic

SupportSpellEnhance
  1. When hit, 10% chance to recover a portion of HP.

  2. 100

    Max HP +400

  3. 200

    Defense +45

  4. 300

    Attack +50

  5. 400

    Cooldown reduction +6%

  6. 500

    Attack +75 Cooldown reduction +5%

  7. 600

    On attack hit, increases your Attack and Defense for 30s and grants a barrier that absorbs damage equal to 10% of Max HP for 5s.

  8. 700

    Defense +50 Max HP +500

  9. 800

    Grants a barrier that absorbs damage equal to 20% of Max HP for 10s.

Esper

SupportDefenseEnhance
  1. HP가 50% 이하일 때, damage taken decreases.

  2. 100

    Attack +40

  3. 200

    Defense +45

  4. 300

    Max HP +500

  5. 400

    Resilience +18

  6. 500

    Max HP +500 Skill damage +10%

  7. 600

    MP가 50% 이하일 때, your all damage increases.

  8. 700

    Resilience +30 Max HP +500

  9. 800

    Deals mixed damage (250%+250%).

Breaker

VitalityCombatScout
  1. Status Accuracy 시 100% chance to for a period of time Stagger Accuracy increases.

  2. 100

    Stagger Accuracy +80

  3. 200

    Attack +45

  4. 300

    Attack speed +6%

  5. 400

    Move speed +6%

  6. 500

    Attack +100 Attack speed +2.5%

  7. 600

    On basic attack hit, 15s for your all damage increases.

  8. 700

    Attack +100

  9. 800

    10s for On basic attack, 50%의 추가 physical damage and , 경직 상태인 Deals to the target 는 50%의 추가 physical damage.

Firelord

VitalityCombatSpell
  1. 화염과 관련된 모든 스킬에 추가 magic damage +30%를 발동합니다. 화상 DoT damage가 30% 증가합니다.

  2. 100

    Skill damage +6%

  3. 200

    Burn DoT +20%

  4. 300

    Cast speed +6%

  5. 400

    Magic attack +65

  6. 500

    Magic attack +75 Critical Rate +75

  7. 600

    공격 스킬 적중 시 33% chance to 5s for Deals to the target 지옥불꽃을 부여합니다.(지옥불꽃 DoT damage: 20%)

  8. 700

    Attack +100 Burn DoT +10%

  9. 800

    To targets around the target, magic damage(250%) and , +60% chance to 3s for 기절과 5s for 지옥불꽃을 부여합니다.(지옥불꽃 DoT damage: 20%) (Max 10)

Royal Knight

VitalityCombatDefense
  1. HP가 20% 이하일 때, 30s for Max HP increases and , 10s for 1s마다 HP by 1.5%씩 recovers.

  2. 100

    Max HP +400

  3. 200

    HP Recovery in Combat +42

  4. 300

    Defense +50

  5. 400

    Resilience +18

  6. 500

    Max HP +500 Defense +50 Damage Taken Reduction +2.5%

  7. 600

    HP가 50% 이하가 됐을 때, 7s for 받은 피해의 80% +15 Deals to the target 되돌려줍니다.

  8. 700

    Resilience +50

  9. 800

    30s for 자신 및 주변 15M 범위 내 파티원의 Attack, Defense increases.

Shadowblade

VitalityCombatEnhance
  1. On critical hit, 100% chance to for a period of time Critical Rate, Critical Damage, Attack speed increases.

  2. 100

    Attack speed +6%

  3. 200

    Attack +45

  4. 300

    Accuracy +50

  5. 400

    Critical Rate +55

  6. 500

    Critical Rate +50 Critical Damage +5% All Damage +2.5%

  7. 600

    On critical hit, 30s for your Critical Damage increases.

  8. 700

    Critical Rate +150

  9. 800

    5M 범위 내 대상의 후방으로 이동하여 mixed damage(100%+100%) and , +90% chance to 3s for Stuns. 공격은 반드시 적중하고, 100% chance to Critical Rate로 적용됩니다.

Phantom

VitalityCombatSupport
  1. Evasion 시 100% chance to for a period of time Evasion increases. 효과는 10중첩까지 증가합니다.

  2. 100

    Move speed +6%

  3. 200

    Evasion +45

  4. 300

    Attack +50

  5. 400

    Critical Rate +55

  6. 500

    Evasion +100 Move speed +5%

  7. 600

    On basic attack hit, 5s for your Evasion, Move speed, Attack speed increases. (Max 2중첩)

  8. 700

    Attack +100 Critical Rate +150

  9. 800

    전방으로 5M 순간 이동하고, 5s for all damage가 증가하며, 상태이상 면역 상태가 됩니다.

Bloodsucker

VitalityScoutSpell
  1. On basic attack, 100% chance to Deals to the target 200의 추가 physical damage and , when the target is bleeding, , 3s for Move speed increases.

  2. 100

    Attack +40

  3. 200

    Bleed DoT +20%

  4. 300

    Move speed +6%

  5. 400

    Accuracy +55

  6. 500

    Move speed +5% Critical Rate +100

  7. 600

    On basic attack hit, 33% chance to 5s for Deals to the target 출혈++를 부여합니다. (출혈++ DoT damage: 20%)

  8. 700

    Attack +100 Bleed DoT +10%

  9. 800

    Deals to the target physical damage(300%). when the target is bleeding, , 10s for Move Speed reduces.

Reaper

VitalityScoutDefense
  1. 대상 처치 시 100% chance to for a period of time Move speed, Attack increases.

  2. 100

    Attack +40

  3. 200

    Critical Rate +45

  4. 300

    Critical Damage +6%

  5. 400

    Accuracy +55

  6. 500

    Attack +50 Move speed +5% PvP All Damage +2.5%

  7. 600

    On basic attack hit, 10s for your all damage increases. (Max 50중첩)

  8. 700

    Attack +100

  9. 800

    Deals to the target mixed damage(150%+150%) and , 30s for damage taken를 증가시킵니다.

Venom

VitalityScoutEnhance
  1. On basic attack, 10% chance to Deals to the target 중독++을 부여합니다. (Poison DoT: 15%) if the target is poisoned, On basic attack, 100% chance to 10s for your Critical Rate, 스태미나 회복량, Stagger Resistance increases.

  2. 100

    Attack +40

  3. 200

    Poison DoT +20%

  4. 300

    Attack speed +6%

  5. 400

    Cooldown reduction +6%

  6. 500

    Attack +75 Attack speed 2.5% Poison DoT +5%

  7. 600

    On basic attack hit, 30s for your Attack speed, Move speed increases.

  8. 700

    Attack +100 Poison DoT +10%

  9. 800

    Deals to the target mixed damage(100%+100%) and , 대상의 MP를 Max MP의 100% 소모시킵니다.

Hunter

VitalityScoutSupport
  1. 몬스터 처치 시 100% chance to 몬스터 대상 피해, 몬스터에게 damage taken increases. 효과는 50중첩까지 증가합니다.

  2. 100

    Damage vs monsters +3%

  3. 200

    Attack +45

  4. 300

    Attack speed +6%

  5. 400

    Accuracy +55

  6. 500

    Attack +80 Damage vs monsters +5%

  7. 600

    몬스터 20마리 처치 시 HP by 500 recovers.

  8. 700

    Max HP +1500

  9. 800

    Deals mixed damage (100%+100%). 대상이 if the target is a monster, 추가 mixed damage(100%+100%).

Crusader

VitalitySpellDefense
  1. PVP 상태 돌입 시 최대 스태미나, 스태미나 회복량, damage taken 감소 increases.

  2. 100

    스태미나 +60 Max HP +360

  3. 200

    Attack +45

  4. 300

    스태미나 회복량 +20

  5. 400

    PvP Damage Taken Reduction +4.5%

  6. 500

    Max HP +500 Move speed +5% PvP Damage Taken Reduction +5%

  7. 600

    PVP 전투 상태 돌입 시 30s for your Attack, PVP all damage increases.

  8. 700

    PvP All Damage +5% PvP Damage Taken Reduction +5%

  9. 800

    Deals mixed damage (100%+100%). 대상이 if the target is a player, 추가 mixed damage(150%+150%) and , 대상의 스태미나를 최대 스태미나의 80% 소모시킵니다.

Sage

VitalitySpellEnhance
  1. 공격 스킬 사용 시 for a period of time Cast speed, 글로벌 쿨타임 감소 increases.

  2. 100

    Max HP +400

  3. 200

    Attack +45

  4. 300

    Cast speed +6%

  5. 400

    Cooldown reduction +6%

  6. 500

    Attack +120 MP Recovery in Combat +15

  7. 600

    전투 상태 돌입 시 your Attack, Defense increases.

  8. 700

    Defense +100

  9. 800

    your HP by Max HP 15% 회복하고, 30s for damage taken decreases.

Mage

VitalitySpellSupport
  1. On basic attack, 2% chance to 15s for cooldown of skills you use decreases.

  2. 100

    Cooldown reduction +6%

  3. 200

    Attack +45

  4. 300

    Accuracy +50

  5. 400

    Attack speed +6%

  6. 500

    Magic attack +100 Skill damage +5%

  7. 600

    MP가 20% 이하로 됐을 때, 10s for MP를 2s당 Max MP의 5% recovers.

  8. 700

    Skill damage +10%

  9. 800

    30s for your 마법 Defense, 마법 Resilience increases.

Paladin

VitalityDefenseEnhance
  1. HP가 2%씩 감소할 때마다 Defense increases.

  2. 100

    Defense +40

  3. 200

    Resilience +16

  4. 300

    HP Recovery in Combat +44

  5. 400

    Potion Recovery Rate +4.5%

  6. 500

    Attack +75 Max HP +500 Resilience +20

  7. 600

    On basic attack hit, HP by 1,000 회복하고, Deals to the target 500의 fixed damage.

  8. 700

    Damage Taken Reduction +5%

  9. 800

    10s for 해로운 효과 면역과 상태이상 면역 상태가 됩니다.

Guardian

VitalityDefenseSupport
  1. 플레이어에게 When hit, 100% chance to for a period of time PVP damage taken decreases.

  2. 100

    Attack +40

  3. 200

    PvP Damage Taken Reduction +3.5%

  4. 300

    Max HP +500

  5. 400

    Resilience +18

  6. 500

    Defense +50 Critical Resistance +50 PvP Damage Taken Reduction +5%

  7. 600

    플레이어에게 When hit, 60s for your Status Resistance increases and , PVP damage taken decreases.

  8. 700

    Defense +100

  9. 800

    10s for 자신과 6M 범위 내 아군에게 3,000 + Max HP 5% grants a barrier that absorbs damage. For 10s, increases your Status Resistance.

Blitzblade

VitalityEnhanceSupport
  1. On basic attack, 100% chance to for a period of time Attack speed increases. 효과는 50중첩까지 증가하고, 50중첩 시 5s for applies Overheat.

  2. 100

    Attack +40

  3. 200

    Move speed +6%

  4. 300

    Accuracy +50

  5. 400

    Attack speed +6%

  6. 500

    Attack +80 Attack speed +5%

  7. 600

    On basic attack hit, 10% chance to Deals to the target 추가 mixed damage(20%+20%).

  8. 700

    Attack +100

  9. 800

    10s for your Attack speed increases. While this skill effect lasts, Rhythm skill effects do not apply.

Holy Counter

TalentCombatScout
  1. 방패 방어 시 100% chance to for a period of time 공격이 반드시 적중하고, 100% chance to Critical Rate로 적용됩니다.

  2. 100

    Attack +40

  3. 200

    Shield Block Rate +3.5%

  4. 300

    Critical Damage +3.5%

  5. 400

    Shield Block Amount +25

  6. 500

    Shield Block Rate +3% Critical Rate +45 Critical Damage +4.5%

  7. 600

    When hit, 30s for your Attack, all damage increases.

  8. 700

    Attack +100

  9. 800

    Deals physical damage (200%) and +80% chance to Stun for 2s.

Striker

TalentCombatSpell
  1. 공격 스킬 적중 시 100% chance to for a period of time all damage increases.

  2. 100

    Cooldown reduction +6%

  3. 200

    Attack +45

  4. 300

    Skill damage +6%

  5. 400

    Accuracy +55

  6. 500

    Attack +80 Defense +50

  7. 600

    On basic attack hit, 60s for your Attack, Attack speed, Move speed increases.

  8. 700

    Attack speed +5%

  9. 800

    전방 부채꼴 범위 내 Deals to the target mixed damage(150%+150%). when the target has a status effect, , 추가 mixed damage(100%+100%). (Max 10)

Dark Lancer

TalentCombatDefense
  1. On basic attack, 100% chance to for a period of time Defense Penetration increases. 효과는 50중첩까지 증가하고, 50중첩 시 5s for applies Regroup. 대상의 Resilience가 50 이상 일 때, 15s for Resilience 무시 increases.

  2. 100

    Defense Penetration +40

  3. 200

    Attack +45

  4. 300

    Attack speed +6%

  5. 400

    Resilience 무시 +18

  6. 500

    Attack +70 Resilience 무시 +20

  7. 600

    When hit, 30s for your Attack speed increases.

  8. 700

    Attack +100

  9. 800

    전방 일직선상의 Deals to the target mixed damage(200%+200%). (Max 10)

Dark Knight

TalentCombatEnhance
  1. On basic attack, 100% chance to for a period of time 기본 공격 생명력 흡수 increases.

  2. 100

    Attack +40

  3. 200

    Attack speed +6%

  4. 300

    Melee attack +60

  5. 400

    Accuracy +55

  6. 500

    Melee attack +100 Attack speed +5%

  7. 600

    On basic attack hit, HP by 500 회복하고, 2s for your Move speed가 증가하며, Deals to the target 500의 fixed damage.

  8. 700

    Attack speed +5%

  9. 800

    자신 주변에 10s for 블러드 필드를 소환합니다. 범위 내 Deals to the target 1s마다 2s for Attack speed, Move speed, Healing, Potion Recovery Rate, in combat HP 회복을 reduces. (Max 20)

Bastion

TalentCombatSupport
  1. On basic attack, 5% chance to 5s for yourself 1,000 + a portion of HP grants a barrier that absorbs damage.

  2. 100

    Attack +40

  3. 200

    Attack speed +6%

  4. 300

    Max HP +500

  5. 400

    Defense +55

  6. 500

    Defense +80 Max HP +700

  7. 600

    When hit, 60s for your Attack, Defense increases.

  8. 700

    Attack +100 All Damage +5%

  9. 800

    자신 주변 범위에 mixed damage(100%+100%) and , 2s, 4s, 6s, 8s마다 +80% chance to 1s for Stuns. (Max 10)

Saint

TalentCombatVitality
  1. Potion recovery +30 Potion Recovery Rate +10% Healing +20% Barrier increase rate +20%

  2. 100

    Attack speed +6%

  3. 200

    Attack +45

  4. 300

    Defense +50

  5. 400

    Healing +4.5%

  6. 500

    Defense +80 Healing +7%

  7. 600

    HP가 30% 이하로 됐을 때, HP by Max HP 20% 회복하고, 10s for yourself Max HP 20%의 grants a barrier that absorbs damage.

  8. 700

    Defense +100

  9. 800

    자신 및 주변 10M 범위 내 파티원의 HP by 10% 회복하고, 10s for 2s마다 HP by 3%씩 회복하며, 해로운 효과, 상태이상을 해제합니다. 15s for Healing received decreases.

Executioner

TalentScoutSpell
  1. Deals mixed damage (200%+200%). 대상이 when the target is a player, , +90% chance to 3s for 공중 제압을 부여합니다. attacks always hit.

  2. 100

    Attack +40

  3. 200

    PVP damage taken +3.5%

  4. 300

    Status Accuracy +4%

  5. 400

    Cooldown reduction +6%

  6. 500

    Attack +100 Accuracy +30

  7. 600

    전투 상태 돌입 시 20s for your Attack, Defense, all damage increases.

  8. 700

    Attack +100

  9. 800

    2s for 피해 면역 상태가 됩니다.

Ranger

TalentScoutDefense
  1. HP가 2%씩 감소할 때마다 Attack speed, 원거리 피해, 원거리 공격 increases.

  2. 100

    Attack speed +6%

  3. 200

    Attack +45

  4. 300

    Status Accuracy +4%

  5. 400

    Defense +55

  6. 500

    Attack +100 Critical Rate +30

  7. 600

    HP가 30% 이하일 때, 10s for your basic attack life steal increases.

  8. 700

    Attack +100

  9. 800

    For 20s, increases all damage you deal.

Slayer

TalentScoutEnhance
  1. 플레이어 On attack, for a period of time PVP all damage, Status Accuracy increases.

  2. 100

    Attack +40

  3. 200

    Attack speed +6%

  4. 300

    PvP All Damage +4%

  5. 400

    Move speed +6%

  6. 500

    Attack +100 PvP All Damage +2.5%

  7. 600

    On basic attack hit, 10% chance to Deals to the target 추가 mixed damage(125%+125%).

  8. 700

    Attack +100 PvP Resilience Ignore +50

  9. 800

    30s for 대상의 Evasion, Resilience, Shield Block Rate을 reduces.

Grappler

TalentScoutSupport
  1. On basic attack, 1% chance to Deals to the target for a period of time 넘어짐을 부여합니다.

  2. 100

    Attack speed +6%

  3. 200

    Attack +45

  4. 300

    Melee attack +60

  5. 400

    Critical Rate +55

  6. 500

    Max HP +1250 Attack speed +2.5%

  7. 600

    공격 스킬 적중 시 25% chance to 3s for Deals to the target 넘어짐을 부여합니다.

  8. 700

    Attack +100 Critical Rate +100

  9. 800

    7M 범위 내 Deals to the target 순간 이동하여 mixed damage(150%+150%). when the target is knocked down, , 추가 mixed damage(150%+150%).

Demon

TalentScoutVitality
  1. for a period of time yourself 불사를 부여하여 HP가 1 이하로 감소되지 않습니다. When Undying ends, recovers a portion of HP.

  2. 100

    Defense +40

  3. 200

    Max HP +450

  4. 300

    Attack +50

  5. 400

    Critical Rate +55

  6. 500

    Attack +70 Potion Recovery Rate +4% HP Recovery in Combat +25

  7. 600

    HP가 50% 이하일 때, your Defense decreases and , Critical Rate, Attack, PVP all damage increases.

  8. 700

    Attack +100 Max HP +1000

  9. 800

    자신 주변에 10s for 죽음의 땅을 소환합니다. 범위 내 Deals to the target 1s마다 2s for all damage 감소, damage taken를 증가시킵니다. (Max 20)

Serenity

TalentSpellDefense
  1. 자신 및 5M 범위 내 파티원에게 피어난 희망을 부여합니다. 피어난 희망 종료 시 4s for 피해 면역 상태가 됩니다.

  2. 100

    Defense +40

  3. 200

    Max HP +450

  4. 300

    MP Recovery in Combat +22

  5. 400

    Barrier increase rate +4.5%

  6. 500

    Attack +40 Defense +40 Potion Recovery Rate +5%

  7. 600

    HP가 10% 이하로 됐을 때, 2s for 피해 면역 상태가 됩니다.

  8. 700

    Attack +100 Damage taken from boss monsters +5%

  9. 800

    5s for 자신 및 주변 10M 범위 내 파티원의 PVP damage taken, 보스 몬스터에게 damage taken decreases.

Thunderlord

TalentSpellEnhance
  1. On basic attack, 5% chance to Deals to the target for a period of time Stuns.

  2. 100

    Attack +40

  3. 200

    Attack speed +6%

  4. 300

    Melee attack +60

  5. 400

    Critical Rate +55

  6. 500

    Evasion +75 Attack speed +2.5% Move speed +5%

  7. 600

    공격 스킬 적중 시 33% chance to 2s for Deals to the target Stuns.

  8. 700

    Attack +100 All Damage +5%

  9. 800

    전방으로 7M 순간 이동합니다.

Resistance

TalentSpellSupport
  1. for a period of time 자신 및 5M 범위 내 파티원의 Attack, Critical Rate increases.

  2. 100

    Healing +3%

  3. 200

    Max HP +450

  4. 300

    Defense +50

  5. 400

    Cooldown reduction +6%

  6. 500

    Attack +80 Defense +50

  7. 600

    HP 30% 이하일 때, your Attack, Defense increases.

  8. 700

    Attack +100 Defense +100

  9. 800

    30s for 자신 및 주변 10M 범위 내 파티원의 Attack, Defense, 보스 몬스터 대상 피해 increases and , 보스 몬스터에게 damage taken decreases.

Priest

TalentSpellVitality
  1. 5s for 자신 및 5M 범위 내 파티원의 HP by 2s마다 4%씩 recovers. When recovery ends, 5s for Healing received decreases.

  2. 100

    Attack +40

  3. 200

    Defense +45

  4. 300

    Defense +50

  5. 400

    Barrier increase rate +4.5%

  6. 500

    Defense +40 Healing +7% Barrier increase rate +7%

  7. 600

    전투 상태 돌입 시 your Defense, all damage가 증가됩니다.

  8. 700

    Attack +100 Defense +100

  9. 800

    자신 및 주변 10M 범위 내 파티원의 HP by 20% recovers. Reduces healing received for 15s.

Defend Sorcerer

TalentDefenseEnhance
  1. for a period of time 자신 및 7M 범위 내 파티원의 damage taken decreases.

  2. 100

    Defense +40

  3. 200

    Resilience +16

  4. 300

    Max HP +500

  5. 400

    Cooldown reduction +6%

  6. 500

    Magic attack +30 Defense +70 Healing +5%

  7. 600

    HP가 50% 이하로 됐을 때, 5s for yourself 3,000의 grants a barrier that absorbs damage.

  8. 700

    Attack +100 Defense +100

  9. 800

    5s for 자신 및 주변 10M 범위 내 파티원의 damage taken decreases.

Force Binder

TalentDefenseSupport
  1. To targets around the target, physical damage(155%)와 Move speed 감소를 부여하고, +60% chance to your 앞으로 끌어옵니다. (Max 5)

  2. 100

    Attack +40

  3. 200

    Status Accuracy +3.5%

  4. 300

    PvP Damage Taken Reduction +4%

  5. 400

    Defense +55

  6. 500

    Max HP +1000 Damage Taken Reduction +2.5%

  7. 600

    Status Accuracy 시 30s for your PVP damage taken decreases.

  8. 700

    Attack +100

  9. 800

    자신 주변 범위에 mixed damage(100%+100%) and , +70% chance to 3s for Stuns. (Max 10)

Dark Mage

TalentDefenseVitality
  1. 스킬 활성화 시 HP by 소모하여 높은 Attack을 적용받습니다.

  2. 100

    Defense Penetration +40

  3. 200

    Attack +45

  4. 300

    HP Recovery in Combat +44

  5. 400

    Attack speed +6%

  6. 500

    Magic attack +100 Critical Rate +50

  7. 600

    HP가 30% 이하일 때, 10s for your basic attack life steal, 스킬 공격 생명력 흡수 increases.

  8. 700

    Defense +100 HP Recovery in Combat +100

  9. 800

    15s for 대상의 damage taken를 증가시키고, Move speed, Attack speed, Cast speed를 reduces.

Alchemist

TalentEnhanceSupport
  1. On basic attack, 5% chance to for a period of time 시간의 조각을 부여합니다. 효과는 3중첩까지 증가하고, 3중첩 시 your 장착한 무기 스킬의 재사용 대기시간을 reduces.

  2. 100

    Max HP +400

  3. 200

    Attack speed +6%

  4. 300

    Attack +50

  5. 400

    Potion Recovery Rate +4.5%

  6. 500

    Attack +80 Gold gain +10%

  7. 600

    공격 스킬 적중 시 30s for your Attack, Skill damage increases.

  8. 700

    Attack +100

  9. 800

    To targets around the target, mixed damage(200%+200%). (Max 10)

Giant Follower

TalentEnhanceVitality
  1. 30s for 자신 및 5M 범위 내 파티원의 Max HP increases and , HP by 15% recovers.

  2. 100

    Max HP +400

  3. 200

    Attack +45

  4. 300

    Healing +4%

  5. 400

    Barrier increase rate +4.5%

  6. 500

    Attack +50 Max HP +400 Resilience +20

  7. 600

    HP가 50% 이하일 때, your Resilience increases.

  8. 700

    Attack +100 Resilience +30

  9. 800

    자신 및 주변 10M 범위 내 파티원의 HP by 20% recovers. Reduces healing received for 15s.

Healer

TalentSupportVitality
  1. 자신 및 7M 범위 내 파티원의 해로운 효과를 해제하고, HP by 4% 회복 시키며, for a period of time Move speed increases.

  2. 100

    Max HP +400

  3. 200

    Attack +45

  4. 300

    Cooldown reduction +6%

  5. 400

    Healing +4.5%

  6. 500

    Attack +50 Healing +5% Barrier increase rate +5%

  7. 600

    전투 상태 돌입 시 your Defense, Healing increases.

  8. 700

    Defense +50 Healing +10%

  9. 800

    자신 및 주변 10M 범위 내 파티원의 HP by 35% recovers. Reduces healing received for 15s.

FAQ

The following is based on the official game guide (Abilities) .