Lord Nine Relic Calculator
Set your current and target levels to see Time Shards costs and stat changes. Supports Destruction, Barrier, Life Crystal, and Magic Storm enhancement and resonance.
Destruction
Max Lv.100Calculates Time Shards needed to upgrade Lv.1 → Lv.10.
Time Shards for this range
614
Lv.1→10 cumulative: 614
1 → 10
9 upgrade steps
Lv.1 options
- Attack
- 3
Lv.10 options
- Attack
- 35 (+32)
- Defense Penetration
- 10 (+10)
New options in this upgrade range
- Lv.10 · Defense Penetration +10
Cost per step
| Range | Time Shards |
|---|---|
| Lv.1 → 2 | 15 |
| Lv.2 → 3 | 25 |
| Lv.3 → 4 | 36 |
| Lv.4 → 5 | 48 |
| Lv.5 → 6 | 62 |
| Lv.6 → 7 | 78 |
| Lv.7 → 8 | 96 |
| Lv.8 → 9 | 116 |
| Lv.9 → 10 | 138 |
FAQ
Based on the official relic guide .
Relics let you enhance ancient artifacts for powerful bonuses. Each relic starts inactive; after activation, invest Time Shards to enhance it.
There are four relics: Destruction, Barrier, Life Crystal, and Magic Storm. Each enhances a different base stat: Attack, Defense, Max HP, and Skill Damage respectively.
You must activate a relic before enhancing it. Destruction needs no unlock material. Barrier and Life Crystal require quest materials. Magic Storm unlocks after the other three relics reach a combined level of 200 via an achievement reward.
Enhancement uses Time Shards. Single or batch enhancement invests the required shards; when enough are invested for the next step, the base stat increases.
Additional options are bonus effects unlocked as a relic's base stat level increases. Resonance is granted by the combined level of all relics and stacks with additional options as relics grow stronger.
Enter current and target levels to calculate Time Shards needed and preview stat, additional option, and resonance changes. Compare all four relics plus resonance and combined effects in one place.